Dynamic Scene 3D Reconstruction of an Uncooperative Resident Space Object
2026
AIAA SciTech
Abstract
Characterization of uncooperative Resident Space Objects (RSOs) plays a crucial role in
On-Orbit Servicing (OOS) and Active Debris Removal (ADR), allowing missions to assess
the geometry and motion properties of the target. Addressing the specific challenge of
reconstructing tumbling targets, this study evaluates the performance of existing state-of-the-art
3D reconstruction algorithms for dynamic scenes (D-NeRF, TiNeuVox, HexPlane), focusing on
their ability to generate physically plausible representations with high fidelity. Specifically, we
address a scene that is both geometrically dynamic, due to the tumbling target, and subject
to dynamic lighting, where directional sunlight casts shifting shadows across the surface. To
support our evaluation, we developed a simulation environment using Isaac Sim to generate
physics-accurate 2D image sequences of tumbling satellites under high-fidelity orbital lighting
conditions. We observe that while HexPlane excels in stationary scenarios (PSNR > 35 dB),
all methods degrade substantially as complexity increases. In fly-around scenarios, D-NeRF
produces blurred outputs, HexPlane exhibits ghosting artifacts, and TiNeuVox introduces foggy
artifacts. Moreover, standard metrics fail to capture these structural inconsistencies due to the
dominance of the black background in the images.


